Reply to [Traktor] Livid CNTRL:R Ultimate tool
[Traktor] Livid CNTRL:R Ultimate tool Welcome all, Here is a Livid Instruments CNTRL:R mapping I've been working on and I'm glad I can share it with everybody. If you missed a chance to check my first CNTRL'R Traktor tool go ahead and visit my other thread here: http://community .djranking s.com/showthread.php?t=64614 This new mapping is also based on Double Deck Focus which gives you ability to have control aver any of four decks at both sides of the controller using shift button to enable deck selectors. Aside that, you'll find fifteen banks of controls that toggles 4x4 pad grid, push encoders and four faders in right for different functions. This mapping is divided in to sections as well so look the image to get idea behind mapping. Download: https://maps.djranking s.com/mappings/1260 Importing and engaging: In difference regards to my first tool which uses ch1 I've created this mapping in MIDI channel 5. Reason I did this is to increase possibility for CNTRL:R to be compact in setup with other controllers which are designed to send massages in one of first four channels by default (flat mappings). The MIDI ch can be easily changed using CNTRL:R editor: Download or use online editor here: http://lividinstruments.com/support_downloads.php While importing make sure to use IMPORT button at the bottom of preferences window and make sure to do it twice so list of effects can be imported in order with mapping preference along with controller mappings. Once the mapping is imported note that you'll see fifteen pads lite WHITE (bank selectors) and three buttons are lite in RED - those are your shift buttons. Double deck focus: Shift buttons are presented in RED. Press them and four buttons above shift will lite up in white suggesting you to press any of those and select which deck you wish to control on each of focuses, release shift and focus selector (white) will go out leaving those same buttons for transport controls for deck that is currently selected. Note that this focuses got nothing to do with Traktor's deck focus selector and this are created out of modifiers. 15 bank selection: In my first mapping for CNTRL:R this pads were dedicated for hotcues and I thought this pads would be more cool to be used for banking. There is also a shift button in this section because many of banks are double layered. If you check the first image in this post you'll notice that upper bank row is related with effects and bottom row is all about decks and mixer. 1st deck bank - grid preparation tool: This is where all grid related functions are. While holding bank's shift upper 4x4 pad's matrix row will display deck focus selector where you pick any of four decks you wish to use beat griding for. 2nd deck bank - browsing tracks and loop recorder: This bank is taken from my first CNTRL:R mapping. This is where your headphone buttons are and main idea was to find a track and cue it up all from this bank. Seek position is here as well. 3rd deck bank - beatjumps: This bank is based on deck focus selector where you hold shift to access deck buttons. Here you got -/+ 1, 2, 4, 8, 16, 32 beats jump. I like to use this feature in association with flux mode to kinda remix parts of the track on a fly. While this bank is activated all the push encoders are mapped to control FX units so that way any of effects can be applied on top of beat jumping. 4th deck bank - X fader, EQ adjust and kill: Upper 4x4 pad's row is mapped to directly access certain positions of ' left | center | right 'and the button in right is assigned for autofade to left (holding shift autofades to right). Next row on down is designed for cutting to each of sides and two rows in bottom are crossfader deck assignments. First fader on right is a crossfader itself and other three faders are clear for further mappings. Since the leak of EQ kill buttons in my first CNTRL:R tool I did include that feature in this mapping and you got it here in this bank and it's mapped to push encoders. 5th deck bank - basic transport controls, pan, key and filters: This is a bank for all those who aren't comfort with my double deck focuses and here you'll find not all but the most of transport controls all in one page and for all four decks. There is also a second layer via shift button where besides master deck and loop set you can set loop in and out points as well. Since the leak of balance, key adjust and filter on/off button I managed to include it all here Faders in right are mapped for tempo adjust (hold shift and move reset tempo to center). 6th deck bank - Remix deck functionality: This bank was originally left blank for NI to unlock remix deck mappings. Now when that have come truth I've made an update to mapping. Please check out post #34 in this thread for all details 7th deck bank - hotcues acess: In this bank the pad matrix is connected to double deck focus where upper eight pads display left and bottom eight pads display htcues for any of decks that s selected in focus on right. Main idea behind this options is to access both deck hotcues for tight transitions and advanced cue juggling. Deleting cues is here too and that can be done via deck focus shift buttons (each side it's) and not by using shift button related to banks. All the encoders and faders in rifht are mapped for FX units, look image: 1st FX bank - four FX units and unit deck assignments: All the basic effect controls are here and they are mapped for push encoders and dry/wet are at faders on right (same as beatjumps and hotcue deck banks). Long story short - the image explains it all. And shift state here: 2nd FX bank - INSTANT gratification effects: These are mapped for pre-selected effects from DJTT midifighter mapping. Upper pads row controls unit deck assignment and it's easy to use - just hit any of pads and all four units will become assigned to that deck leaving other three decks disengaged. There are three supercombos which are color coded in the image below. When any of effects are engaged you will notice a corresponding LED is lite up next to push encoder suggesting you to use it if you wish to manually adjust the effect parameter. I didn't include it in this image but there are some smart knobs in right mapped for effects. 3rd FX bank - INSTANT gratification 2: This bank keeps popular Beatmasher combo button row and echo-out with addition of some other effects to it. Encoders are mapped for related pad triggers so you can easily modulate effect after engaging as well as in previous IG bank. Reverb T3 effect also gets to freeze if you hit echo out button while Reverb is hold first - hitting any of this two buttons deactivates it. And again, some fancy smart knobs included 4th FX bank - INSTANT gratification 3 and Beatslicer mode: Loving this bank! When I start mapping this bank my main idea was to map all pads for various Beatslicer parameters but, there's always but, then I figured out that it would te nice to aplly some of color sound based effects to track and then hit REC button (labeled red) to record a four beat loop along with any of effects which are previously engaged. Once the Slicer is on (REC) all pads will turn in red changing pad controls for color effects in to slice loop parameters. Push encoders are mapped for manipulating parameters same as all IG banks. And For Slicer mode: 5th FX bank - build and brake/releace effects: In this bank there are eight different presets that loads a various combos of effects - three FXs in unit 2 and one effect in unit 4. Pressing any of this eight pads will directly engage all related effects and set both dry/wet levels to 0% and last two faders in right are maped for wet/dry signal and unit 4 effect rate. What's important to say is that dry/wet fader should be in down position before switching to other preset in this bank in order for build to be efectively used. I'm not gonna say which effects are loaded in each preset - that's up to you to explore The bottom pad row is mapped for brake effects - two laser outs, TTFX and transpose. This effects are meant to be dropped on top of builds! There is a trick with this pad row... While color is cyan this effects will act normaly as usual, but there is a release effect mode (aka rmx1000) mapped in those as well. To switch between brake and release mode just hold bank's shift and hit 5th FX bank button and all the pads will switch from cyan to red. While releases are ON any time brakes are hit all the build effect will automatically shut down. 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